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474 lines
16 KiB
474 lines
16 KiB
// Copyright (c) HashiCorp, Inc.
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// SPDX-License-Identifier: BUSL-1.1
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package stackstate
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import (
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"iter"
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"github.com/zclconf/go-cty/cty"
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"google.golang.org/protobuf/types/known/anypb"
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"github.com/hashicorp/terraform/internal/addrs"
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"github.com/hashicorp/terraform/internal/collections"
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"github.com/hashicorp/terraform/internal/stacks/stackaddrs"
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"github.com/hashicorp/terraform/internal/stacks/stackstate/statekeys"
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"github.com/hashicorp/terraform/internal/states"
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)
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// State represents a previous run's state snapshot.
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//
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// Unlike [states.State] and its associates, State is an immutable data
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// structure constructed to represent only the previous run state. It should
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// not be modified after it's been constructed; results of planning or applying
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// changes are represented in other ways inside the stacks language runtime.
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type State struct {
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root *stackInstanceState
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outputs map[stackaddrs.OutputValue]cty.Value
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inputs map[stackaddrs.InputVariable]cty.Value
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// discardUnsupportedKeys is the set of state keys that we encountered
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// during decoding which are of types that are not supported by this
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// version of Terraform, if and only if they are of a type which is
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// specified as being discarded when unrecognized. We should emit
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// events during the apply phase to delete the objects associated with
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// these keys.
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discardUnsupportedKeys collections.Set[statekeys.Key]
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inputRaw map[string]*anypb.Any
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}
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// NewState constructs a new, empty state.
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func NewState() *State {
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return &State{
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root: newStackInstanceState(stackaddrs.RootStackInstance),
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outputs: make(map[stackaddrs.OutputValue]cty.Value),
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inputs: make(map[stackaddrs.InputVariable]cty.Value),
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discardUnsupportedKeys: statekeys.NewKeySet(),
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inputRaw: nil,
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}
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}
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// RootInputVariables returns the values for the input variables currently in
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// the state. An address that is in the map and maps to cty.NilVal is an
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// ephemeral input, so it was present during the last operation but the value
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// in unknown. Compared to an input variable not in the map at all, which
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// indicates a new input variable that wasn't in the configuration during the
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// last operation.
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func (s *State) RootInputVariables() map[stackaddrs.InputVariable]cty.Value {
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return s.inputs
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}
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// RootInputVariable returns the input variable defined at the given address.
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// If the second return value is true, then the value is present but is
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// ephemeral and not known. If the first returned value is cty.NilVal and the
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// second is false then the value isn't present in the state.
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func (s *State) RootInputVariable(addr stackaddrs.InputVariable) cty.Value {
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return s.inputs[addr]
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}
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func (s *State) RootOutputValues() map[stackaddrs.OutputValue]cty.Value {
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return s.outputs
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}
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func (s *State) RootOutputValue(addr stackaddrs.OutputValue) cty.Value {
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return s.outputs[addr]
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}
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func (s *State) HasComponentInstance(addr stackaddrs.AbsComponentInstance) bool {
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stack := s.root.getDescendent(addr.Stack)
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if stack == nil {
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return false
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}
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return stack.getComponentInstance(addr.Item) != nil
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}
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func (s *State) HasStackInstance(addr stackaddrs.StackInstance) bool {
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stack := s.root.getDescendent(addr)
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return stack != nil
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}
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// AllComponentInstances returns a set of addresses for all of the component
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// instances that are tracked in the state.
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//
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// This includes both instances that were explicitly represented in the source
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// raw state _and_ any that were missing but implied by a resource instance
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// existing inside them. There should typically be an explicit component
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// instance record tracked in raw state, but it can potentially be absent in
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// exceptional cases such as if Terraform Core crashed partway through the
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// previous run.
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func (s *State) AllComponentInstances() iter.Seq[stackaddrs.AbsComponentInstance] {
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return func(yield func(stackaddrs.AbsComponentInstance) bool) {
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s.root.iterate(yield)
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}
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}
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// ComponentInstances returns the set of component instances that belong to the
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// given component, or an empty set if no such component is tracked in the
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// state.
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//
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// This will always be a subset of AllComponentInstances.
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func (s *State) ComponentInstances(addr stackaddrs.AbsComponent) iter.Seq[stackaddrs.ComponentInstance] {
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return func(yield func(stackaddrs.ComponentInstance) bool) {
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target := s.root.getDescendent(addr.Stack)
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if target == nil {
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return
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}
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for key := range target.components[addr.Item] {
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yield(stackaddrs.ComponentInstance{
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Component: addr.Item,
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Key: key,
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})
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}
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}
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}
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// StackInstances returns the set of known stack instances for the given stack
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// call.
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func (s *State) StackInstances(call stackaddrs.AbsStackCall) iter.Seq[stackaddrs.StackInstance] {
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return func(yield func(stackaddrs.StackInstance) bool) {
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target := s.root.getDescendent(call.Stack)
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if target == nil {
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return
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}
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for _, stack := range target.children[call.Item.Name] {
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yield(stack.address)
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}
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}
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}
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func (s *State) componentInstanceState(addr stackaddrs.AbsComponentInstance) *componentInstanceState {
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target := s.root.getDescendent(addr.Stack)
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if target == nil {
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return nil
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}
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return target.getComponentInstance(addr.Item)
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}
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// DependenciesForComponent returns the list of components that are required by
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// the given component instance, or an empty set if no such component instance
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// is tracked in the state.
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func (s *State) DependenciesForComponent(addr stackaddrs.AbsComponentInstance) collections.Set[stackaddrs.AbsComponent] {
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cs := s.componentInstanceState(addr)
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if cs == nil {
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return collections.NewSet[stackaddrs.AbsComponent]()
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}
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return cs.dependencies
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}
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// DependentsForComponent returns the list of components that are require the
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// given component instance, or an empty set if no such component instance is
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// tracked in the state.
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func (s *State) DependentsForComponent(addr stackaddrs.AbsComponentInstance) collections.Set[stackaddrs.AbsComponent] {
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cs := s.componentInstanceState(addr)
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if cs == nil {
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return collections.NewSet[stackaddrs.AbsComponent]()
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}
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return cs.dependents
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}
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// ResultsForComponent returns the output values for the given component
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// instance, or nil if no such component instance is tracked in the state.
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func (s *State) ResultsForComponent(addr stackaddrs.AbsComponentInstance) map[addrs.OutputValue]cty.Value {
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cs := s.componentInstanceState(addr)
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if cs == nil {
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return nil
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}
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return cs.outputValues
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}
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// InputsForComponent returns the input values for the given component
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// instance, or nil if no such component instance is tracked in the state.
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func (s *State) InputsForComponent(addr stackaddrs.AbsComponentInstance) map[addrs.InputVariable]cty.Value {
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cs := s.componentInstanceState(addr)
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if cs == nil {
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return nil
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}
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return cs.inputVariables
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}
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type IdentitySrc struct {
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IdentitySchemaVersion uint64
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IdentityJSON []byte
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}
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// IdentitiesForComponent returns the identity values for the given component
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// instance, or nil if no such component instance is tracked in the state.
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func (s *State) IdentitiesForComponent(addr stackaddrs.AbsComponentInstance) map[*addrs.AbsResourceInstanceObject]IdentitySrc {
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cs := s.componentInstanceState(addr)
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if cs == nil {
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return nil
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}
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res := make(map[*addrs.AbsResourceInstanceObject]IdentitySrc)
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for _, rio := range cs.resourceInstanceObjects.Elements() {
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res[&rio.Key] = IdentitySrc{
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IdentitySchemaVersion: rio.Value.src.IdentitySchemaVersion,
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IdentityJSON: rio.Value.src.IdentityJSON,
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}
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}
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return res
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}
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// ComponentInstanceResourceInstanceObjects returns a set of addresses for
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// all of the resource instance objects belonging to the component instance
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// with the given address.
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func (s *State) ComponentInstanceResourceInstanceObjects(addr stackaddrs.AbsComponentInstance) collections.Set[stackaddrs.AbsResourceInstanceObject] {
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var ret collections.Set[stackaddrs.AbsResourceInstanceObject]
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cs := s.componentInstanceState(addr)
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if cs == nil {
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return ret
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}
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ret = collections.NewSet[stackaddrs.AbsResourceInstanceObject]()
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for _, elem := range cs.resourceInstanceObjects.Elems {
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objKey := stackaddrs.AbsResourceInstanceObject{
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Component: addr,
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Item: elem.Key,
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}
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ret.Add(objKey)
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}
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return ret
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}
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// ResourceInstanceObjectSrc returns the source (i.e. still encoded) version of
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// the resource instance object for the given address, or nil if no such
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// object is tracked in the state.
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func (s *State) ResourceInstanceObjectSrc(addr stackaddrs.AbsResourceInstanceObject) *states.ResourceInstanceObjectSrc {
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rios := s.resourceInstanceObjectState(addr)
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if rios == nil {
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return nil
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}
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return rios.src
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}
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// RequiredProviderInstances returns a description of all of the provider
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// instance slots that are required to satisfy the resource instances
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// belonging to the given component instance.
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//
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// See also stackeval.ComponentConfig.RequiredProviderInstances for a similar
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// function that operates on the configuration of a component instance rather
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// than the state of one.
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func (s *State) RequiredProviderInstances(component stackaddrs.AbsComponentInstance) addrs.Set[addrs.RootProviderConfig] {
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state := s.componentInstanceState(component)
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if state == nil {
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// Then we have no state for this component, which is fine.
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return addrs.MakeSet[addrs.RootProviderConfig]()
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}
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providerInstances := addrs.MakeSet[addrs.RootProviderConfig]()
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for _, elem := range state.resourceInstanceObjects.Elems {
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providerInstances.Add(addrs.RootProviderConfig{
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Provider: elem.Value.providerConfigAddr.Provider,
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Alias: elem.Value.providerConfigAddr.Alias,
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})
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}
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return providerInstances
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}
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func (s *State) resourceInstanceObjectState(addr stackaddrs.AbsResourceInstanceObject) *resourceInstanceObjectState {
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cs := s.componentInstanceState(addr.Component)
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if cs == nil {
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return nil
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}
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return cs.resourceInstanceObjects.Get(addr.Item)
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}
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// ComponentInstanceStateForModulesRuntime returns a [states.State]
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// representation of the objects tracked for the given component instance.
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//
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// This produces only a very bare-bones [states.State] that should be
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// sufficient for use as a prior state for the modules runtime's plan function
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// to consider, but likely won't be of much other use.
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func (s *State) ComponentInstanceStateForModulesRuntime(addr stackaddrs.AbsComponentInstance) *states.State {
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return states.BuildState(func(ss *states.SyncState) {
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objAddrs := s.ComponentInstanceResourceInstanceObjects(addr)
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for objAddr := range objAddrs.All() {
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rios := s.resourceInstanceObjectState(objAddr)
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if objAddr.Item.IsCurrent() {
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ss.SetResourceInstanceCurrent(
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objAddr.Item.ResourceInstance,
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rios.src, rios.providerConfigAddr,
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)
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} else {
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ss.SetResourceInstanceDeposed(
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objAddr.Item.ResourceInstance, objAddr.Item.DeposedKey,
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rios.src, rios.providerConfigAddr,
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)
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}
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}
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})
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}
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// RawKeysToDiscard returns a set of raw state keys that the apply phase should
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// emit "delete" events for to remove objects from the raw state map that
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// will no longer be relevant or meaningful after this plan is applied.
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//
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// Do not modify the returned set.
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func (s *State) RawKeysToDiscard() collections.Set[statekeys.Key] {
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return s.discardUnsupportedKeys
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}
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// InputRaw returns the raw representation of state that this object was built
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// from, or nil if this object wasn't constructed by decoding a protocol buffers
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// representation.
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//
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// All callers of this method get the same map, so callers must not modify
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// the map or anything reachable through it.
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func (s *State) InputRaw() map[string]*anypb.Any {
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return s.inputRaw
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}
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func (s *State) addOutputValue(addr stackaddrs.OutputValue, value cty.Value) {
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s.outputs[addr] = value
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}
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func (s *State) addInputVariable(addr stackaddrs.InputVariable, value cty.Value) {
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s.inputs[addr] = value
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}
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func (s *State) ensureComponentInstanceState(addr stackaddrs.AbsComponentInstance) *componentInstanceState {
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current := s.root
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for _, step := range addr.Stack {
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next := current.getChild(step)
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if next == nil {
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next = newStackInstanceState(append(current.address, step))
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children, ok := current.children[step.Name]
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if !ok {
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children = make(map[addrs.InstanceKey]*stackInstanceState)
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}
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children[step.Key] = next
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current.children[step.Name] = children
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}
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current = next
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}
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component := current.getComponentInstance(addr.Item)
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if component == nil {
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component = &componentInstanceState{
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dependencies: collections.NewSet[stackaddrs.AbsComponent](),
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dependents: collections.NewSet[stackaddrs.AbsComponent](),
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outputValues: make(map[addrs.OutputValue]cty.Value),
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inputVariables: make(map[addrs.InputVariable]cty.Value),
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resourceInstanceObjects: addrs.MakeMap[addrs.AbsResourceInstanceObject, *resourceInstanceObjectState](),
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}
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components, ok := current.components[addr.Item.Component]
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if !ok {
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components = make(map[addrs.InstanceKey]*componentInstanceState)
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}
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components[addr.Item.Key] = component
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current.components[addr.Item.Component] = components
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}
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return component
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}
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func (s *State) addResourceInstanceObject(addr stackaddrs.AbsResourceInstanceObject, src *states.ResourceInstanceObjectSrc, providerConfigAddr addrs.AbsProviderConfig) {
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cs := s.ensureComponentInstanceState(addr.Component)
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cs.resourceInstanceObjects.Put(addr.Item, &resourceInstanceObjectState{
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src: src,
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providerConfigAddr: providerConfigAddr,
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})
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}
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type componentInstanceState struct {
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// dependencies is the set of component instances that this component
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// depended on the last time it was updated.
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dependencies collections.Set[stackaddrs.AbsComponent]
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// dependents is a set of component instances that depended on this
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// component the last time it was updated.
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dependents collections.Set[stackaddrs.AbsComponent]
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// outputValues is a map from output value addresses to their values at
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// completion of the last apply operation.
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outputValues map[addrs.OutputValue]cty.Value
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// inputVariables is a map from input variable addresses to their values at
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// completion of the last apply operation.
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inputVariables map[addrs.InputVariable]cty.Value
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// resourceInstanceObjects is a map from resource instance object addresses
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// to their state.
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resourceInstanceObjects addrs.Map[addrs.AbsResourceInstanceObject, *resourceInstanceObjectState]
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}
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type resourceInstanceObjectState struct {
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src *states.ResourceInstanceObjectSrc
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providerConfigAddr addrs.AbsProviderConfig
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}
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type stackInstanceState struct {
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address stackaddrs.StackInstance
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components map[stackaddrs.Component]map[addrs.InstanceKey]*componentInstanceState
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children map[string]map[addrs.InstanceKey]*stackInstanceState
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}
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func newStackInstanceState(address stackaddrs.StackInstance) *stackInstanceState {
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return &stackInstanceState{
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address: address,
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components: make(map[stackaddrs.Component]map[addrs.InstanceKey]*componentInstanceState),
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children: make(map[string]map[addrs.InstanceKey]*stackInstanceState),
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}
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}
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func (s *stackInstanceState) getDescendent(stack stackaddrs.StackInstance) *stackInstanceState {
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if len(stack) == 0 {
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return s
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}
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next := s.getChild(stack[0])
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if next == nil {
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return nil
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}
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return next.getDescendent(stack[1:])
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}
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func (s *stackInstanceState) getChild(step stackaddrs.StackInstanceStep) *stackInstanceState {
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stacks, ok := s.children[step.Name]
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if !ok {
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return nil
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}
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return stacks[step.Key]
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}
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func (s *stackInstanceState) getComponentInstance(component stackaddrs.ComponentInstance) *componentInstanceState {
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components, ok := s.components[component.Component]
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if !ok {
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return nil
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}
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return components[component.Key]
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}
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func (s *stackInstanceState) iterate(yield func(stackaddrs.AbsComponentInstance) bool) bool {
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for component, components := range s.components {
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for key := range components {
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proceed := yield(stackaddrs.AbsComponentInstance{
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Stack: s.address,
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Item: stackaddrs.ComponentInstance{
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Component: component,
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Key: key,
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},
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})
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if !proceed {
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return false
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}
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}
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}
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for _, children := range s.children {
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for _, child := range children {
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if !child.iterate(yield) {
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return false
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}
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}
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}
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return true
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}
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