Do not clear out a previous set state when refreshing

In the case when no state existed remotely and a new one was created locally, we don’t want to blow away the new local state when refreshing.
pull/19281/head
Sander van Harmelen 8 years ago
parent b7cf7737f6
commit a7b8cc8fe3

@ -69,7 +69,6 @@ func (s *State) refreshState() error {
// no remote state is OK
if payload == nil {
s.readState = nil
s.state = nil
s.lineage = ""
s.serial = 0
return nil

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