Fix connection pool extraction: separate header, proper unit tests

Fixes the Copilot-generated PR #5500 production code and test file:

Production fixes:
- Create standalone ConnectionPoolDecision.h header with the struct
  and function declarations (no circular dependency issues)
- Include ConnectionPoolDecision.h in MySrvConnList.cpp and
  PgSQL_HostGroups_Manager.cpp to resolve compilation errors
- Replace inline declarations in Base_HostGroups_Manager.h with
  #include "ConnectionPoolDecision.h"

Test fixes:
- Remove misplaced test from test/tap/tests/ (tested reimplemented
  copies of functions instead of the real code)
- Add proper unit test at test/tap/tests/unit/connection_pool_unit-t.cpp
  using the test harness (test_globals.h, test_init.h)
- 22 test cases covering eviction, throttling, pool state decisions,
  warming, and edge cases
- Register in unit test Makefile
pull/5502/head
René Cannaò 2 months ago
parent 5e8b1e3e5a
commit 37ce0525bb

@ -143,74 +143,7 @@ class MetricsCollector;
typedef std::unordered_map<std::uint64_t, void *> umap_mysql_errors;
/**
* @brief Encodes the outcome of a connection-pool evaluation.
*
* Returned by evaluate_pool_state() to tell the caller exactly what actions
* the connection pool should take when a backend connection is requested.
*/
struct ConnectionPoolDecision {
bool create_new_connection; ///< True if a new backend connection must be created.
bool evict_connections; ///< True if free connections should be evicted to stay within limits.
unsigned int num_to_evict; ///< Number of free connections to evict (valid when evict_connections is true).
bool needs_warming; ///< True if the warming threshold was not reached (implies create_new_connection).
};
/**
* @brief Calculate how many free connections to evict to stay within 75% of max_connections.
*
* Eviction is triggered when the total connection count (free + used) reaches or exceeds
* 75% of @p max_connections. At least one connection is always evicted when the threshold
* is crossed and at least one free connection exists.
*
* @param conns_free Current number of free (idle) backend connections.
* @param conns_used Current number of in-use backend connections.
* @param max_connections Maximum connections allowed for the server.
* @return Number of free connections to evict; 0 if eviction is not needed.
*/
unsigned int calculate_eviction_count(unsigned int conns_free, unsigned int conns_used, unsigned int max_connections);
/**
* @brief Decide whether new-connection creation should be throttled.
*
* @param new_connections_now Connections already created in the current second.
* @param throttle_connections_per_sec Per-second creation limit.
* @return true if @p new_connections_now exceeds @p throttle_connections_per_sec.
*/
bool should_throttle_connection_creation(unsigned int new_connections_now, unsigned int throttle_connections_per_sec);
/**
* @brief Pure decision function for connection-pool create-vs-reuse logic.
*
* Given a snapshot of pool metrics and configuration this function determines
* what the pool should do create a new connection, reuse an existing one,
* evict stale connections, or signal that connection warming is required.
*
* The function is intentionally free of global state and I/O so that it can
* be unit-tested in isolation.
*
* Connection quality levels:
* - 0 : no good match found (tracked options mismatch) must create new
* - 1 : tracked options OK but CHANGE_USER / session reset required may create new
* - 2 : no reset required but some SET / INIT_DB needed reuse
* - 3 : perfect match reuse
*
* @param conns_free Current number of idle backend connections.
* @param conns_used Current number of in-use backend connections.
* @param max_connections Maximum connections allowed for the server.
* @param connection_quality_level Quality of the best available pooled connection (0-3).
* @param connection_warming Whether connection warming is enabled for this server.
* @param free_connections_pct Target percentage of max_connections to keep warm (0-100).
* @return A ConnectionPoolDecision describing the required action.
*/
ConnectionPoolDecision evaluate_pool_state(
unsigned int conns_free,
unsigned int conns_used,
unsigned int max_connections,
unsigned int connection_quality_level,
bool connection_warming,
int free_connections_pct
);
#include "ConnectionPoolDecision.h"
class MySrvConnList;
class MySrvC;

@ -0,0 +1,46 @@
/**
* @file ConnectionPoolDecision.h
* @brief Pure decision functions for connection pool create/reuse/evict logic.
*
* Extracted from get_random_MyConn() for unit testability. These functions
* have no global state dependencies.
*
* @see Phase 3.1 (GitHub issue #5489)
*/
#ifndef CONNECTION_POOL_DECISION_H
#define CONNECTION_POOL_DECISION_H
/**
* @brief Encodes the outcome of a connection-pool evaluation.
*/
struct ConnectionPoolDecision {
bool create_new_connection; ///< True if a new backend connection must be created.
bool evict_connections; ///< True if free connections should be evicted.
unsigned int num_to_evict; ///< Number of free connections to evict.
bool needs_warming; ///< True if warming threshold not reached.
};
/**
* @brief Calculate how many free connections to evict to stay within 75% of max.
*/
unsigned int calculate_eviction_count(unsigned int conns_free, unsigned int conns_used, unsigned int max_connections);
/**
* @brief Decide whether new-connection creation should be throttled.
*/
bool should_throttle_connection_creation(unsigned int new_connections_now, unsigned int throttle_connections_per_sec);
/**
* @brief Pure decision function for connection-pool create-vs-reuse logic.
*/
ConnectionPoolDecision evaluate_pool_state(
unsigned int conns_free,
unsigned int conns_used,
unsigned int max_connections,
unsigned int connection_quality_level,
bool connection_warming,
int free_connections_pct
);
#endif // CONNECTION_POOL_DECISION_H

@ -1,4 +1,5 @@
#include "MySQL_HostGroups_Manager.h"
#include "ConnectionPoolDecision.h"
#include "MySQL_Data_Stream.h"

@ -3,6 +3,7 @@ using json = nlohmann::json;
#define PROXYJSON
#include "PgSQL_HostGroups_Manager.h"
#include "ConnectionPoolDecision.h"
#include "proxysql.h"
#include "cpp.h"

@ -1,389 +0,0 @@
/**
* @file connection_pool_utils_unit-t.cpp
* @brief TAP unit tests for connection-pool decision functions.
*
* Tests the three pure functions extracted from get_random_MyConn():
* - calculate_eviction_count()
* - should_throttle_connection_creation()
* - evaluate_pool_state()
*
* These tests are intentionally standalone: the functions under test are pure
* (no global state, no I/O) and can be exercised without a running ProxySQL
* instance or live database connections.
*
* Test categories:
* 1. calculate_eviction_count eviction threshold arithmetic
* 2. should_throttle_connection_creation throttle gate
* 3. evaluate_pool_state full decision logic (create/reuse/evict/warming)
*/
#include "tap.h"
#include <cstdio>
#include <mutex>
#include <string>
#include <vector>
// Stubs for tap noise-tools symbols (unused in standalone unit tests)
std::vector<std::string> noise_failures;
std::mutex noise_failure_mutex;
extern "C" int get_noise_tools_count() { return 0; }
extern "C" void stop_noise_tools() {}
// ============================================================================
// Standalone reimplementation of the three pure functions
// (mirrors the implementations in lib/MySrvConnList.cpp)
// ============================================================================
struct ConnectionPoolDecision {
bool create_new_connection;
bool evict_connections;
unsigned int num_to_evict;
bool needs_warming;
};
/**
* @brief Calculate how many free connections to evict to stay within 75% of max_connections.
*/
static unsigned int calculate_eviction_count(unsigned int conns_free, unsigned int conns_used, unsigned int max_connections) {
if (conns_free < 1) return 0;
unsigned int pct_max_connections = (3 * max_connections) / 4;
unsigned int total = conns_free + conns_used;
if (pct_max_connections <= total) {
unsigned int count = total - pct_max_connections;
return (count == 0) ? 1 : count;
}
return 0;
}
/**
* @brief Decide whether new-connection creation should be throttled.
*/
static bool should_throttle_connection_creation(unsigned int new_connections_now, unsigned int throttle_connections_per_sec) {
return new_connections_now > throttle_connections_per_sec;
}
/**
* @brief Pure decision function for connection-pool create-vs-reuse logic.
*/
static ConnectionPoolDecision evaluate_pool_state(
unsigned int conns_free,
unsigned int conns_used,
unsigned int max_connections,
unsigned int connection_quality_level,
bool connection_warming,
int free_connections_pct
) {
ConnectionPoolDecision decision = { false, false, 0, false };
if (connection_warming) {
unsigned int total = conns_free + conns_used;
unsigned int expected_warm = (unsigned int)(free_connections_pct) * max_connections / 100;
if (total < expected_warm) {
decision.needs_warming = true;
decision.create_new_connection = true;
return decision;
}
}
switch (connection_quality_level) {
case 0:
decision.create_new_connection = true;
decision.num_to_evict = calculate_eviction_count(conns_free, conns_used, max_connections);
decision.evict_connections = (decision.num_to_evict > 0);
break;
case 1:
if ((conns_used > conns_free) && (max_connections > (conns_free / 2 + conns_used / 2))) {
decision.create_new_connection = true;
}
break;
case 2:
case 3:
decision.create_new_connection = false;
break;
default:
decision.create_new_connection = true;
break;
}
return decision;
}
// ============================================================================
// Test: calculate_eviction_count
// ============================================================================
static void test_calculate_eviction_count() {
diag("=== calculate_eviction_count ===");
// No free connections → no eviction regardless of totals
ok(calculate_eviction_count(0, 100, 100) == 0,
"conns_free=0: no eviction even when used is high");
// Total well below 75% threshold → no eviction
ok(calculate_eviction_count(5, 5, 100) == 0,
"total=10 < 75 of 100: no eviction needed");
// Total exactly at 75% threshold → eviction triggered (condition uses <=)
unsigned int e_at = calculate_eviction_count(25, 50, 100);
ok(e_at == 1,
"total=75 == 75%% of 100: eviction triggered at threshold (got %u)", e_at);
// Total slightly over 75% → evict 1
ok(calculate_eviction_count(26, 50, 100) == 1,
"total=76 > 75%% of 100: evict 1");
// Total well over 75% → evict proportionally
unsigned int e1 = calculate_eviction_count(50, 100, 100);
ok(e1 == 75,
"total=150, 75%%=75: evict 75 (got %u)", e1);
// All connections free, over threshold
unsigned int e2 = calculate_eviction_count(80, 0, 100);
ok(e2 == 5,
"conns_free=80, used=0, 75%%=75: evict 5 (got %u)", e2);
// Edge: max_connections=0 → pct=0 → everything is over threshold
// with conns_free=1, eviction is triggered
unsigned int e3 = calculate_eviction_count(1, 0, 0);
ok(e3 >= 1,
"max_connections=0, conns_free=1: eviction triggered (got %u)", e3);
// Edge: max_connections=1, one free connection → at 100%, threshold=0
unsigned int e4 = calculate_eviction_count(1, 0, 1);
ok(e4 >= 1,
"max_connections=1, conns_free=1: over 75%% threshold (got %u)", e4);
// Minimum eviction is always 1 when threshold crossed (result is never 0 if threshold crossed)
// conns_free=1, conns_used=73, max=100 → total=74, pct=75 → 75 <= 74 is FALSE → no eviction
ok(calculate_eviction_count(1, 73, 100) == 0,
"total=74 < pct=75: no eviction");
// conns_free=1, conns_used=74, max=100 → total=75, pct=75 → 75 <= 75 → count=0→1
unsigned int e_at_threshold = calculate_eviction_count(1, 74, 100);
ok(e_at_threshold == 1,
"total=75 == pct=75: eviction triggered (at threshold, got %u)", e_at_threshold);
}
// ============================================================================
// Test: should_throttle_connection_creation
// ============================================================================
static void test_should_throttle_connection_creation() {
diag("=== should_throttle_connection_creation ===");
// Exactly at limit → not throttled (strictly greater-than semantics)
ok(!should_throttle_connection_creation(100, 100),
"new_conns==limit: not throttled");
// One over limit → throttled
ok(should_throttle_connection_creation(101, 100),
"new_conns > limit: throttled");
// Well below limit → not throttled
ok(!should_throttle_connection_creation(0, 1000000),
"new_conns=0: not throttled");
// Zero limit, one connection → throttled
ok(should_throttle_connection_creation(1, 0),
"limit=0, new_conns=1: throttled");
// Zero limit, zero connections → not throttled
ok(!should_throttle_connection_creation(0, 0),
"limit=0, new_conns=0: not throttled (0 is not > 0)");
// Very large values
ok(!should_throttle_connection_creation(999999, 1000000),
"new_conns=999999, limit=1000000: not throttled");
ok(should_throttle_connection_creation(1000001, 1000000),
"new_conns=1000001, limit=1000000: throttled");
}
// ============================================================================
// Test: evaluate_pool_state — quality level decisions
// ============================================================================
static void test_evaluate_pool_state_quality_levels() {
diag("=== evaluate_pool_state: quality-level decisions ===");
// Quality 0 (no match) → must create new
ConnectionPoolDecision d0 = evaluate_pool_state(5, 5, 100, 0, false, 0);
ok(d0.create_new_connection,
"quality=0: create_new_connection=true");
ok(!d0.needs_warming,
"quality=0, warming off: needs_warming=false");
// Quality 1 with conns_used > conns_free and room to grow → create new
ConnectionPoolDecision d1a = evaluate_pool_state(3, 10, 100, 1, false, 0);
ok(d1a.create_new_connection,
"quality=1, used>free, room to grow: create_new=true");
// Quality 1 with conns_used <= conns_free → reuse existing
ConnectionPoolDecision d1b = evaluate_pool_state(10, 3, 100, 1, false, 0);
ok(!d1b.create_new_connection,
"quality=1, used<=free: create_new=false (reuse)");
// Quality 1 with conns_used > conns_free but NO room to grow → reuse
// max_connections <= (conns_free/2 + conns_used/2) → no new
// conns_free=3, conns_used=10 → avg=6.5; max_connections=6 <= 6 → no new
ConnectionPoolDecision d1c = evaluate_pool_state(3, 10, 6, 1, false, 0);
ok(!d1c.create_new_connection,
"quality=1, used>free but max<=avg: create_new=false (reuse)");
// Quality 2 → always reuse
ConnectionPoolDecision d2 = evaluate_pool_state(5, 5, 100, 2, false, 0);
ok(!d2.create_new_connection,
"quality=2: create_new=false (reuse)");
// Quality 3 → always reuse (perfect match)
ConnectionPoolDecision d3 = evaluate_pool_state(5, 5, 100, 3, false, 0);
ok(!d3.create_new_connection,
"quality=3: create_new=false (perfect reuse)");
}
// ============================================================================
// Test: evaluate_pool_state — eviction
// ============================================================================
static void test_evaluate_pool_state_eviction() {
diag("=== evaluate_pool_state: eviction ===");
// Quality 0 with pool below 75% → no eviction
ConnectionPoolDecision d_no_evict = evaluate_pool_state(5, 5, 100, 0, false, 0);
ok(!d_no_evict.evict_connections,
"quality=0, total=10 < 75: no eviction");
ok(d_no_evict.num_to_evict == 0,
"quality=0, total=10 < 75: num_to_evict=0");
// Quality 0 with pool over 75% → eviction triggered
ConnectionPoolDecision d_evict = evaluate_pool_state(10, 80, 100, 0, false, 0);
ok(d_evict.evict_connections,
"quality=0, total=90 > 75: eviction triggered");
ok(d_evict.num_to_evict > 0,
"quality=0, total=90 > 75: num_to_evict > 0 (got %u)", d_evict.num_to_evict);
// Quality 2/3 never triggers eviction (just reuse)
ConnectionPoolDecision d_q2 = evaluate_pool_state(10, 80, 100, 2, false, 0);
ok(!d_q2.evict_connections,
"quality=2: no eviction even when over 75%%");
// Edge: max_connections=0
ConnectionPoolDecision d_max0 = evaluate_pool_state(1, 0, 0, 0, false, 0);
ok(d_max0.create_new_connection,
"max_connections=0, quality=0: create_new=true");
// Edge: max_connections=1, single free conn, no used
ConnectionPoolDecision d_max1 = evaluate_pool_state(1, 0, 1, 0, false, 0);
ok(d_max1.create_new_connection,
"max_connections=1, conns_free=1: create_new=true");
ok(d_max1.evict_connections,
"max_connections=1, conns_free=1: eviction triggered (over 75%%)");
}
// ============================================================================
// Test: evaluate_pool_state — warming
// ============================================================================
static void test_evaluate_pool_state_warming() {
diag("=== evaluate_pool_state: connection warming ===");
// Warming disabled → no warming signal
ConnectionPoolDecision d_no_warm = evaluate_pool_state(0, 0, 100, 3, false, 10);
ok(!d_no_warm.needs_warming,
"warming disabled: needs_warming=false");
// Warming enabled, pool well below threshold → warming needed
// free_connections_pct=10, max=100 → expected_warm=10; total=0 < 10
ConnectionPoolDecision d_warm = evaluate_pool_state(0, 0, 100, 3, true, 10);
ok(d_warm.needs_warming,
"warming enabled, total=0 < expected=10: needs_warming=true");
ok(d_warm.create_new_connection,
"warming needed → create_new=true");
// Warming enabled, pool meets threshold → no warming needed
// free_connections_pct=10, max=100 → expected_warm=10; total=10 == 10, NOT less than
ConnectionPoolDecision d_warm_met = evaluate_pool_state(5, 5, 100, 3, true, 10);
ok(!d_warm_met.needs_warming,
"warming enabled, total=10 >= expected=10: needs_warming=false");
// Warming enabled, pool exceeds threshold → no warming
ConnectionPoolDecision d_warm_over = evaluate_pool_state(20, 10, 100, 3, true, 10);
ok(!d_warm_over.needs_warming,
"warming enabled, total=30 > expected=10: needs_warming=false");
// Warming overrides quality level: even with quality=3 (perfect match), warming forces create
ConnectionPoolDecision d_warm_q3 = evaluate_pool_state(2, 3, 100, 3, true, 10);
ok(d_warm_q3.needs_warming && d_warm_q3.create_new_connection,
"warming+quality=3, total=5 < expected=10: create_new=true (warming override)");
// Warming with free_connections_pct=0 → expected_warm=0 → never triggers
ConnectionPoolDecision d_warm_pct0 = evaluate_pool_state(0, 0, 100, 3, true, 0);
ok(!d_warm_pct0.needs_warming,
"warming, free_connections_pct=0: expected_warm=0, needs_warming=false");
// Warming with max_connections=0 → expected_warm=0 → never triggers
ConnectionPoolDecision d_warm_max0 = evaluate_pool_state(0, 0, 0, 3, true, 10);
ok(!d_warm_max0.needs_warming,
"warming, max_connections=0: expected_warm=0, needs_warming=false");
}
// ============================================================================
// Test: evaluate_pool_state — combined scenarios
// ============================================================================
static void test_evaluate_pool_state_combined() {
diag("=== evaluate_pool_state: combined scenarios ===");
// Pool empty (conns_free=0, conns_used=0) with quality=0 → create, no eviction
ConnectionPoolDecision d_empty = evaluate_pool_state(0, 0, 100, 0, false, 0);
ok(d_empty.create_new_connection,
"empty pool, quality=0: create_new=true");
ok(!d_empty.evict_connections,
"empty pool, quality=0: no eviction (nothing to evict)");
ok(d_empty.num_to_evict == 0,
"empty pool: num_to_evict=0");
// Pool has perfect match → reuse even when near capacity
ConnectionPoolDecision d_reuse = evaluate_pool_state(30, 60, 100, 3, false, 0);
ok(!d_reuse.create_new_connection,
"quality=3, near capacity: reuse (no create)");
ok(!d_reuse.evict_connections,
"quality=3: no eviction for reuse path");
// Quality=1 at boundary: used=free (equal) → reuse (condition is strictly used>free)
ConnectionPoolDecision d_q1_eq = evaluate_pool_state(5, 5, 100, 1, false, 0);
ok(!d_q1_eq.create_new_connection,
"quality=1, used==free: reuse (used not > free)");
// Warming off, quality=0, heavily over threshold → large eviction
ConnectionPoolDecision d_big_evict = evaluate_pool_state(100, 100, 100, 0, false, 0);
ok(d_big_evict.evict_connections,
"quality=0, total=200 >> 75: eviction");
ok(d_big_evict.num_to_evict == 125,
"quality=0, total=200, pct=75: evict 125 (got %u)", d_big_evict.num_to_evict);
}
// ============================================================================
// Main
// ============================================================================
int main() {
// Plan:
// calculate_eviction_count: 10 tests
// should_throttle: 7 tests
// evaluate_pool_state/quality: 7 tests
// evaluate_pool_state/eviction: 8 tests
// evaluate_pool_state/warming: 8 tests
// evaluate_pool_state/combined: 8 tests
// Total: 48 tests
plan(48);
test_calculate_eviction_count();
test_should_throttle_connection_creation();
test_evaluate_pool_state_quality_levels();
test_evaluate_pool_state_eviction();
test_evaluate_pool_state_warming();
test_evaluate_pool_state_combined();
return exit_status();
}

@ -231,7 +231,7 @@ $(ODIR)/test_init.o: $(TEST_HELPERS_DIR)/test_init.cpp | $(ODIR)
# Unit test targets
# ===========================================================================
UNIT_TESTS := smoke_test-t query_cache_unit-t query_processor_unit-t protocol_unit-t auth_unit-t
UNIT_TESTS := smoke_test-t query_cache_unit-t query_processor_unit-t protocol_unit-t auth_unit-t connection_pool_unit-t
.PHONY: all
all: $(UNIT_TESTS)
@ -270,6 +270,11 @@ auth_unit-t: auth_unit-t.cpp $(TEST_HELPERS_OBJ) $(LIBPROXYSQLAR)
$(LIBPROXYSQLAR_FULL) $(STATIC_LIBS) $(MYLIBS) \
$(ALLOW_MULTI_DEF) -o $@
connection_pool_unit-t: connection_pool_unit-t.cpp $(TEST_HELPERS_OBJ) $(LIBPROXYSQLAR)
$(CXX) $< $(TEST_HELPERS_OBJ) $(IDIRS) $(LDIRS) $(OPT) \
$(LIBPROXYSQLAR_FULL) $(STATIC_LIBS) $(MYLIBS) \
$(ALLOW_MULTI_DEF) -o $@
# ===========================================================================
# Clean

@ -0,0 +1,147 @@
/**
* @file connection_pool_unit-t.cpp
* @brief Unit tests for connection pool decision functions.
*
* Tests the pure functions extracted from get_random_MyConn():
* - calculate_eviction_count()
* - should_throttle_connection_creation()
* - evaluate_pool_state()
*
* These functions have no global state dependencies and are linked
* from libproxysql.a via the unit test harness.
*
* @see Phase 3.1 (GitHub issue #5489)
*/
#include "tap.h"
#include "test_globals.h"
#include "test_init.h"
#include "proxysql.h"
#include "ConnectionPoolDecision.h"
// ============================================================================
// 1. calculate_eviction_count
// ============================================================================
static void test_eviction_below_threshold() {
ok(calculate_eviction_count(10, 10, 100) == 0,
"eviction: no eviction when total=20, below 75%% of 100");
}
static void test_eviction_at_threshold() {
unsigned int c = calculate_eviction_count(50, 25, 100);
ok(c >= 1, "eviction: at least 1 at 75%% threshold (got %u)", c);
}
static void test_eviction_above_threshold() {
ok(calculate_eviction_count(60, 30, 100) == 15,
"eviction: evict 15 when total=90, max=100");
}
static void test_eviction_no_free() {
ok(calculate_eviction_count(0, 80, 100) == 0,
"eviction: 0 when no free connections");
}
static void test_eviction_max_zero() {
ok(calculate_eviction_count(5, 0, 0) >= 1,
"eviction: evicts when max_connections=0");
}
static void test_eviction_max_one() {
ok(calculate_eviction_count(1, 0, 1) >= 1,
"eviction: evicts when max_connections=1");
}
// ============================================================================
// 2. should_throttle_connection_creation
// ============================================================================
static void test_throttle() {
ok(should_throttle_connection_creation(0, 10) == false,
"throttle: not throttled at 0/10");
ok(should_throttle_connection_creation(10, 10) == false,
"throttle: not throttled at limit");
ok(should_throttle_connection_creation(11, 10) == true,
"throttle: throttled above limit");
ok(should_throttle_connection_creation(100, 0) == true,
"throttle: throttled when limit=0");
}
// ============================================================================
// 3. evaluate_pool_state
// ============================================================================
static void test_pool_quality_0() {
auto d = evaluate_pool_state(5, 5, 100, 0, false, 0);
ok(d.create_new_connection == true,
"pool q=0: creates new connection");
}
static void test_pool_quality_0_evict() {
auto d = evaluate_pool_state(50, 30, 100, 0, false, 0);
ok(d.create_new_connection == true, "pool q=0 full: creates");
ok(d.evict_connections == true, "pool q=0 full: evicts");
ok(d.num_to_evict > 0, "pool q=0 full: num_to_evict > 0");
}
static void test_pool_quality_1_create() {
auto d = evaluate_pool_state(2, 10, 100, 1, false, 0);
ok(d.create_new_connection == true,
"pool q=1: creates when used > free");
}
static void test_pool_quality_1_reuse() {
auto d = evaluate_pool_state(10, 5, 100, 1, false, 0);
ok(d.create_new_connection == false,
"pool q=1: reuses when free >= used");
}
static void test_pool_quality_2_3() {
ok(evaluate_pool_state(10, 10, 100, 2, false, 0).create_new_connection == false,
"pool q=2: reuses");
ok(evaluate_pool_state(10, 10, 100, 3, false, 0).create_new_connection == false,
"pool q=3: reuses");
}
static void test_pool_warming() {
auto d = evaluate_pool_state(5, 5, 100, 3, true, 50);
ok(d.needs_warming == true, "warming: below threshold");
ok(d.create_new_connection == true, "warming: creates");
auto d2 = evaluate_pool_state(30, 30, 100, 3, true, 10);
ok(d2.needs_warming == false, "warming: above threshold");
}
static void test_pool_empty() {
auto d = evaluate_pool_state(0, 0, 100, 0, false, 0);
ok(d.create_new_connection == true, "empty pool: creates");
}
// ============================================================================
// Main
// ============================================================================
int main() {
plan(22);
test_init_minimal();
test_eviction_below_threshold(); // 1
test_eviction_at_threshold(); // 1
test_eviction_above_threshold(); // 1
test_eviction_no_free(); // 1
test_eviction_max_zero(); // 1
test_eviction_max_one(); // 1
test_throttle(); // 4
test_pool_quality_0(); // 1
test_pool_quality_0_evict(); // 3
test_pool_quality_1_create(); // 1
test_pool_quality_1_reuse(); // 1
test_pool_quality_2_3(); // 2
test_pool_warming(); // 3
test_pool_empty(); // 1
test_cleanup_minimal();
return exit_status();
}
Loading…
Cancel
Save