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packer/website/content/docs/plugins/creation/index.mdx

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---
description: |
Packer is designed to be extensible. Because the surface area for workloads is
infinite, Packer supports plugins for builders, provisioners, and
post-processors.
page_title: Extending
---
# Developing Plugins
Packer is extensible and supports plugins that let you
create and use custom builders, provisioners, post-processors, and data sources. This page explains how to develop Packer plugins. Before you begin, we recommend reviewing the Packer documentation and the instructions for [installing external plugins](https://developer.hashicorp.com/packer/docs/plugins/install-plugins).
~> **Warning** This is an advanced topic. You should have strong knowledge of Packer before you start writing plugins.
## Language Requirements
You must write Packer plugins in [Go](https://go.dev/).
## Plugin System Architecture
A Packer plugin is just a Go binary. Instead of loading plugins directly into a
running application, Packer runs each plugin as a _separate application_.
The multiple separate Packer plugin processes communicate with the Core using
an RPC defined in the packer-plugin SDK. The Packer core itself is responsible
launching and cleaning up the plugin processes.
## Plugin Development Basics
The components that can be created and used in a Packer plugin are builders,
provisioners, post-processors, and data sources.
Each of these components has a corresponding [interface](https://go.dev/doc/effective_go.html#interfaces_and_types).
All you need to do to create a plugin is:
1. create an implementation of the desired interface, and
2. serve it using the server provided in the [packer-plugin-sdk](https://github.com/hashicorp/packer-plugin-sdk).
The core and the SDK handle all of the communication details inside the server.
Your plugin must use two packages from the SDK to implement the server and
interfaces. You're encouraged to use whatever other packages you want in your
plugin implementation. Because plugins are their own processes, there is no
danger of colliding dependencies.
- [`github.com/hashicorp/packer-plugin-sdk/packer`](https://pkg.go.dev/github.com/hashicorp/packer-plugin-sdk/packer) - Contains all the interfaces that you have to implement for any given plugin.
- [`github.com/hashicorp/packer-plugin-sdk/plugin`](https://pkg.go.dev/github.com/hashicorp/packer-plugin-sdk/plugin) - Contains the code to serve the plugin. This handles all the inter-process communication.
Basic examples of serving your component are shown below. Note that if you
define a multi-component plugin, you can (but do not need to) add more than one
component per plugin binary. The multi-component plugin is also compatible with
download and installation via `packer init`, whereas the single-component plugin
is not.
<Tabs>
<Tab heading="Multi-component Plugin (recommended) ">
```go
// main.go
import (
"github.com/hashicorp/packer-plugin-sdk/plugin"
)
// Assume this implements the packer.Builder interface
type ExampleBuilder struct{}
// Assume this implements the packer.PostProcessor interface
type FooPostProcessor struct{}
// Assume this implements the packer.Provisioner interface
type BarProvisioner struct{}
func main() {
pps := plugin.NewSet()
pps.RegisterBuilder("example", new(ExampleBuilder))
pps.RegisterBuilder(plugin.DEFAULT_NAME, new(AnotherBuilder))
pps.RegisterPostProcessor("foo", new(FooPostProcessor))
pps.RegisterProvisioner("bar", new(BarProvisioner))
err := pps.Run()
if err != nil {
fmt.Fprintln(os.Stderr, err.Error())
os.Exit(1)
}
}
```
This `plugin.NewSet` invocation handles all the details of communicating with
Packer core and serving your component over RPC. As long as your struct being
registered implements one of the component interfaces, Packer will now be able
to launch your plugin and use it.
If you register a component with its own name, the component name will be
appended to the plugin name to create a unique name. If you register a component
using the special string constant `plugin.DEFAULT_NAME`, then the component will
be referenced by using only the plugin name. For example:
If your plugin is named `packer-plugin-my`, the above set definition would make
the following components available:
- the `my-example` builder
- the `my` builder
- the `my-foo` post-processor
- the `my-bar` provisioner
</Tab>
<Tab heading="Single Component Plugin (deprecated)">
```go
// main.go
import (
"github.com/hashicorp/packer-plugin-sdk/plugin"
)
// Assume this implements the packer.Builder interface
type Builder struct{}
func main() {
server, err := plugin.Server()
if err != nil {
panic(err)
}
server.RegisterBuilder(new(Builder))
server.Serve()
}
```
This `server.Serve()` invocation handles all the details of communicating with
Packer core and serving your component over RPC. As long as your struct being
registered implements one of the component interfaces, Packer will now be able
to launch your plugin and use it.
Please note that single-component plugins exist for backwards-compatability. We
would rather you register your component using the multi-component method shown
in the other tab, even if you only have one component in your binary. This is
because the `packer init` command only supports multi-component plugins.
</Tab>
</Tabs>
Next, build your plugin as you would any other Go application. The resulting
binary is the plugin that can be installed using
[standard installation procedures](https://developer.hashicorp.com/packer/docs/plugins#installing-plugins).
This documentation explains how to implement each type of plugin interface: builders, data sources, provisioners, and post-processors.
~> **Lock your dependencies!** Using `go mod` is highly recommended since
the Packer codebase will continue to improve, potentially breaking APIs along
the way until there is a stable release. By locking your dependencies, your
plugins will continue to work with the version of Packer you lock to.
## Logging and Debugging
Plugins can use the standard Go `log` package to log. Anything logged using
this will be available in the Packer log files automatically. The Packer log is
visible on stderr when the `PACKER_LOG` environment var is set.
Packer will prefix any logs from plugins with the path to that plugin to make
it identifiable where the logs come from. Some example logs are shown below:
```text
2013/06/10 21:44:43 Loading builder: custom
2013/06/10 21:44:43 packer-builder-custom: 2013/06/10 21:44:43 Plugin minimum port: 10000
2013/06/10 21:44:43 packer-builder-custom: 2013/06/10 21:44:43 Plugin maximum port: 25000
2013/06/10 21:44:43 packer-builder-custom: 2013/06/10 21:44:43 Plugin address: :10000
```
As you can see, the log messages from the custom builder plugin are prefixed
with "packer-builder-custom". Log output is _extremely_ helpful in debugging
issues and you're encouraged to be as verbose as you need to be in order for
the logs to be helpful.
### Creating a GitHub Release
`packer init` does not work using a centralized registry. Instead, it requires
you to publish your plugin in a GitHub repo with the name
`packer-plugin-*` where \* represents the name of your plugin. You also need to
create a GitHub release of your plugin with specific assets for the
`packer init` download to work. We provide a pre-defined release workflow
configuration using
[GitHub Actions](https://docs.github.com/en/free-pro-team@latest/actions). We
strongly encourage maintainers to use this configuration to make sure the
release contains the right assets with the right names for Packer to leverage
`packer init` installation.
Here's what you need to create releases using GitHub Actions:
1. Generate a GPG key to be used when signing releases (See [GitHub's detailed instructions](https://docs.github.com/en/free-pro-team@latest/github/authenticating-to-github/generating-a-new-gpg-key)
for help with this step)
2. Copy the [GoReleaser configuration from the packer-plugin-scaffolding repository](https://github.com/hashicorp/packer-plugin-scaffolding/blob/main/.goreleaser.yml) to the root of your repository.
```sh
curl -L -o .goreleaser.yml \
https://raw.githubusercontent.com/hashicorp/packer-plugin-scaffolding/main/.goreleaser.yml
```
3. Copy the [GitHub Actions workflow from the packer-plugin-scaffolding repository](https://github.com/hashicorp/packer-plugin-scaffolding/blob/main/.github/workflows/release.yml) to `.github/workflows/release.yml` in your repository.
```sh
mkdir -p .github/workflows &&
curl -L -o .github/workflows/release.yml \
https://raw.githubusercontent.com/hashicorp/packer-plugin-scaffolding/main/.github/workflows/release.yml
```
4. Go to your repository page on GitHub and navigate to Settings > Secrets. Add
the following secrets:
- `GPG_PRIVATE_KEY` - Your ASCII-armored GPG private key. You can export this with `gpg --armor --export-secret-keys [key ID or email]`.
- `GPG_PASSPHRASE` - The passphrase for your GPG private key.
5. Push a new valid version tag (e.g. `v1.2.3`) to test that the GitHub Actions
releaser is working. The tag must be a valid
[Semantic Version](https://semver.org/) preceded with a `v`. Once the tag is pushed, the github actions you just configured will automatically build release binaries that Packer can download using `packer init`. For more details on how
to install a plugin using `packer init`, see the
[init docs](https://developer.hashicorp.com/packer/docs/commands/init).
## Registering Plugins
~> Note: Registering a remote as an integration requires the use of [Packer's plugin docs configuration](https://github.com/hashicorp/packer-plugin-scaffolding/tree/main/docs).
`packer init` allows users to require and install remote Packer plugins published to GitHub.
To help with the discovery of remote Packer plugins, plugins maintainers can choose to register their plugin as a [Packer Integration](https://developer.hashicorp.com/packer/integrations).
The registration process requires [metadata configuration](https://github.com/hashicorp/integration-template#metadata-configuration) be added to your plugin repository for configuring the Packer integration pipeline and plugin documentation for rendering
on the [Packer Integrations](https://developer.hashicorp.com/packer/integrations) portal.
The following steps are required for registering your plugin as an integration
1. Update your plugin documentation structure according to the templated defined with the [Packer Plugin Scaffolding template].
New plugins generated from this template may have the necessary structure in place. If so you can jump to step 4.
1. For the integrations library, only one top-level README per integration is supported. Any top-level index.mdx files that exist
within a plugins existing documentation will need to migrate to a top-level README.
1. Update your top-level integration README to include a description, plugin installation steps, available components section, and, any, additional sections
needed to inform users on how to work with your integration. Refer to [Packer scaffolding plugin](https://github.com/hashicorp/packer-plugin-scaffolding/blob/main/docs/README.md) for an example.
1. Update the top-level README for each of the components within your integration to follow the structure defined in the scaffolding template.
1. Open a request for integration issue with the Packer team - [Open Request](https://github.com/hashicorp/packer/issues/new/choose).
Please provide all the requested information to help expedite the integration request.
By opening an integration request, you are asking a member of the to Packer team to review your plugin integration configuration, plugin documentation,
and, finally, to open an internal pull-request to finalize the integration setup.
Plugin integrations will be listed as a [Packer Integration](https://developer.hashicorp.com/packer/integrations), with details on how to install and use your the plugin.
Plugin integrations, once deployed, can be updated manually, or automatically upon a new release, by the plugin authors. Changes to the defined documentation structure
or parent repository should be communicated to the Packer team to ensure a working integration pipeline.
## Plugin Development Tips and FAQs
### Working Examples
Here's a non-exhaustive list of Packer plugins that you can check out:
- [github.com/hashicorp/packer-plugin-docker](https://github.com/hashicorp/packer-plugin-docker)
- [github.com/exoscale/packer-plugin-exoscale](https://github.com/exoscale/packer-plugin-exoscale)
- [github.com/sylviamoss/packer-plugin-comment](https://github.com/sylviamoss/packer-plugin-comment)
Looking at their code will give you good examples.
### Naming Conventions
It is standard practice to name the resulting plugin application in the format
of `packer-plugin-NAME`. For example, if you're building a new builder for
CustomCloud, it would be standard practice to name the resulting plugin
`packer-plugin-customcloud`. This naming convention helps users identify the
scope of a plugin.
### Testing Plugins
Making your unpublished plugin available to Packer is possible by either:
- Starting Packer from the directory where the plugin binary is located.
- Putting the plugin binary in the same directory as Packer.
In both these cases, if the binary is called `packer-plugin-myawesomecloud` and
defines an `ebs` builder then you will be able to use an `myawesomecloud-ebs`
builder or source without needing to have a `required_plugin` block.
This is extremely useful during development.
### Distributing Plugins
We recommend that you use a tool like the GoReleaser in order to cross-compile
your plugin for every platform that Packer supports, since Go applications are
platform-specific. If you have created your plugin from the
[packer-plugin-scaffolding](https://github.com/hashicorp/packer-plugin-scaffolding)
repo, simply tagging a commit and pushing the tag to GitHub will correctly build
and release the binaries using GoReleaser.