--- layout: "docs" --- # Developing Plugins This page will document how you can develop your own Packer plugins. Prior to reading this, it is assumed that you're comfortable with Packer and also know the [basics of how Plugins work](/docs/extend/plugins.html), from a user standpoint. Packer plugins must be written in [Go](http://golang.org/), so it is also assumed that you're familiar with the language. This page will not be a Go language tutorial. Thankfully, if you are familiar with Go, the Go toolchain makes it extremely easy to develop Packer plugins.
import (
"github.com/mitchellh/packer/plugin"
)
// Assume this implements packer.Builder
type Builder struct{}
func main() {
plugin.ServeBuilder(new(Builder))
}
**That's it!** `plugin.ServeBuilder` handles all the nitty gritty of
communicating with Packer core and serving your builder over RPC. It
can't get much easier than that.
Next, just build your plugin like a normal Go application, using `go build`
or however you please. The resulting binary is the plugin that can be
installed using standard installation procedures.
The specifics of how to implement each type of interface are covered
in the relevant subsections available in the navigation to the left.
## Logging and Debugging
Plugins can use the standard Go `log` package to log. Anything logged
using this will be available in the Packer log files automatically.
The Packer log is visible on stderr when the `PACKER_LOG` environmental
is set.
Packer will prefix any logs from plugins with the path to that plugin
to make it identifiable where the logs come from. Some example logs are
shown below:
```
2013/06/10 21:44:43 ui: Available commands are:
2013/06/10 21:44:43 Loading command: build
2013/06/10 21:44:43 packer-command-build: 2013/06/10 21:44:43 Plugin minimum port: 10000
2013/06/10 21:44:43 packer-command-build: 2013/06/10 21:44:43 Plugin maximum port: 25000
2013/06/10 21:44:43 packer-command-build: 2013/06/10 21:44:43 Plugin address: :10000
```
As you can see, the log messages from the "build" command plugin are
prefixed with "packer-command-build". Log output is _extremely_ helpful
in debugging issues and you're encouraged to be as verbose as you need to
be in order for the logs to be helpful.
## Plugin Development Tips
Here are some tips for developing plugins, often answering common questions
or concerns.
First, it is standard practice to name the resulting plugin application
in the format of `packer-TYPE-NAME`. For example, if you're building a
new builder for CustomCloud, it would be standard practice to name the
resulting plugin `packer-builder-custom-cloud`. This naming convention
helps users identify the purpose of a plugin.
Next, while developing plugins, you can configure your Packer configuration
to point directly to the compiled plugin in order to test it. For example,
building the CustomCloud plugin, I may configure packer like so:
{
"builders": {
"custom-cloud": "/an/absolute/path/to/packer-builder-custom-cloud"
}
}
This would configure Packer to have the "custom-cloud" plugin, and execute
the binary that I am building during development. This is extremely useful
during development.
Additionally, it is recommended you use a tool like [goxc](https://github.com/laher/goxc)
in order to cross-compile your plugin for every platform that Packer supports,
since Go applications are platform-specific. goxc will allow you to build
for every platform from your own computer.