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@ -12,15 +12,15 @@ type Command byte
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func (Command) Run(env packer.Environment, args []string) int {
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if len(args) != 1 {
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env.Ui().Error("A single template argument is required.\n")
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env.Ui().Error("A single template argument is required.")
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return 1
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}
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// Read the file into a byte array so that we can parse the template
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log.Printf("Reading template: %s\n", args[0])
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log.Printf("Reading template: %s", args[0])
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tplData, err := ioutil.ReadFile(args[0])
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if err != nil {
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env.Ui().Error("Failed to read template file: %s\n", err.Error())
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env.Ui().Error("Failed to read template file: %s", err.Error())
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return 1
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}
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@ -28,7 +28,7 @@ func (Command) Run(env packer.Environment, args []string) int {
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log.Println("Parsing template...")
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tpl, err := packer.ParseTemplate(tplData)
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if err != nil {
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env.Ui().Error("Failed to parse template: %s\n", err.Error())
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env.Ui().Error("Failed to parse template: %s", err.Error())
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return 1
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}
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@ -42,10 +42,10 @@ func (Command) Run(env packer.Environment, args []string) int {
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buildNames := tpl.BuildNames()
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builds := make([]packer.Build, 0, len(buildNames))
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for _, buildName := range buildNames {
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log.Printf("Creating build: %s\n", buildName)
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log.Printf("Creating build: %s", buildName)
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build, err := tpl.Build(buildName, components)
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if err != nil {
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env.Ui().Error("Failed to create build '%s': \n\n%s\n", buildName, err.Error())
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env.Ui().Error("Failed to create build '%s': \n\n%s", buildName, err.Error())
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return 1
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}
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@ -63,10 +63,10 @@ func (Command) Run(env packer.Environment, args []string) int {
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// Prepare all the builds
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for _, b := range builds {
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log.Printf("Preparing build: %s\n", b.Name())
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log.Printf("Preparing build: %s", b.Name())
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err := b.Prepare()
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if err != nil {
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env.Ui().Error("%s\n", err)
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env.Ui().Error(err.Error())
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return 1
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}
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}
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@ -75,7 +75,7 @@ func (Command) Run(env packer.Environment, args []string) int {
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var wg sync.WaitGroup
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artifacts := make(map[string]packer.Artifact)
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for _, b := range builds {
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log.Printf("Starting build run: %s\n", b.Name())
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log.Printf("Starting build run: %s", b.Name())
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// Increment the waitgroup so we wait for this item to finish properly
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wg.Add(1)
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