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boundary/internal/scheduler/job.go

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package scheduler
import (
"context"
"time"
"github.com/hashicorp/boundary/internal/errors"
)
// Job defines an interface for jobs that can be invoked by the scheduler.
type Job interface {
// Status reports the jobs current status. The status is periodically persisted by
// the scheduler when a job is running, and will be used to verify a job is making progress.
Status() JobStatus
// Run performs the required work depending on the implementation.
// The context is used to notify the job that it should exit early.
Run(ctx context.Context) error
// NextRunIn returns the duration until the next job run should be scheduled. This
// method is invoked after a run has successfully completed and the next run time
// is being persisted by the scheduler. If an error is returned, the error will be logged
// but the duration returned will still be used in scheduling. If a zero duration is returned
// the job will be scheduled to run again immediately.
NextRunIn() (time.Duration, error)
// Name is the unique name of the job.
Name() string
// Description is the human readable description of the job.
Description() string
}
// JobStatus defines the struct that must be returned by the Job.Status() method.
type JobStatus struct {
// Completed and Total are used to indicate job progress,
// each job implementation will determine the definition of
// progress by calculating both Completed and Total.
Completed, Total int
}
func validateJob(j Job) error {
const op = "scheduler.validateJob"
if j == nil {
return errors.New(errors.InvalidParameter, op, "missing job")
}
if j.Name() == "" {
return errors.New(errors.InvalidParameter, op, "missing name")
}
if j.Description() == "" {
return errors.New(errors.InvalidParameter, op, "missing description")
}
return nil
}