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boundary/internal/libs/patchstruct/patchstruct.go

101 lines
3.0 KiB

package patchstruct
import (
"fmt"
"google.golang.org/protobuf/proto"
"google.golang.org/protobuf/types/known/structpb"
)
// PatchStruct updates the struct found in dst with the values found in src. The
// intent of this helper is to provide a fallback mechanism for subtype
// attributes when the actual schema of the subtype attributes are unknown. As
// such, it's preferred to use other methods (such as mask mapping) when an
// actual message for the subtype is known.
//
// The following rules apply:
//
// * The source (src) map is merged into the destination map (dst). If the
// source map is nil, the destination will be a valid, but empty, map.
//
// * Values are overwritten by the source map if they exist in both.
//
// * Values are deleted from the destination if they are set to null in the
// source.
//
// * Maps are recursively applied, meaning that a nested map at key "foo" in
// the destination would be patched with a map at key "foo" in the
// source.
//
// * A map in the destination is overwritten by a non-map in the source,
// and a non-map in the destination is overwritten by a map in the
// source.
//
// PatchStruct returns the updated map as a copy, dst and src are not altered.
func PatchStruct(dst, src *structpb.Struct) *structpb.Struct {
if src == nil {
ret, _ := structpb.NewStruct(nil)
return ret
}
result, err := structpb.NewStruct(patchM(dst.AsMap(), src.AsMap()))
if err != nil {
// Should never error as values are source from structpb values
panic(err)
}
return result
}
// PatchBytes follows the same rules as above with PatchStruct, but instead of
// patching structpb.Structs, it patches the protobuf encoding. An error is
// returned if there are issues working with the data. If src is nil or empty,
// the result is a marshaled, empty struct.
func PatchBytes(dst, src []byte) ([]byte, error) {
srcpb, dstpb := new(structpb.Struct), new(structpb.Struct)
if len(src) != 0 {
if err := proto.Unmarshal(dst, dstpb); err != nil {
return nil, fmt.Errorf("error reading destination data: %w", err)
}
if err := proto.Unmarshal(src, srcpb); err != nil {
return nil, fmt.Errorf("error reading source data: %w", err)
}
dstpb = PatchStruct(dstpb, srcpb)
} else {
dstpb, _ = structpb.NewStruct(nil)
}
result, err := proto.Marshal(dstpb)
if err != nil {
return nil, fmt.Errorf("error writing result data: %w", err)
}
return result, nil
}
func patchM(dst, src map[string]interface{}) map[string]interface{} {
for k, v := range src {
switch x := v.(type) {
case map[string]interface{}:
if y, ok := dst[k].(map[string]interface{}); ok {
// If the value in dst a map, continue to patch
dst[k] = patchM(y, x)
} else {
// Overwrite after stripping out keys to nil values
newX := patchM(make(map[string]interface{}), x)
dst[k] = newX
}
default:
if v == nil {
// explicit null values delete values at that key in dst
delete(dst, k)
} else {
// Anything else gets overwritten
dst[k] = v
}
}
}
return dst
}