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boundary/internal/daemon/worker/status.go

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package worker
import (
"context"
"errors"
"fmt"
"math/rand"
"time"
pb "github.com/hashicorp/boundary/internal/gen/controller/servers"
"github.com/hashicorp/boundary/internal/daemon/worker/common"
"github.com/hashicorp/boundary/internal/daemon/worker/session"
pbs "github.com/hashicorp/boundary/internal/gen/controller/servers/services"
"github.com/hashicorp/boundary/internal/observability/event"
"github.com/hashicorp/go-secure-stdlib/strutil"
)
var firstStatusCheckPostHooks []func(context.Context, *Worker) error
type LastStatusInformation struct {
*pbs.StatusResponse
StatusTime time.Time
LastCalculatedUpstreams []string
}
func (w *Worker) startStatusTicking(cancelCtx context.Context, sessionManager session.Manager, addrReceivers []addressReceiver) {
const op = "worker.(Worker).startStatusTicking"
r := rand.New(rand.NewSource(time.Now().UnixNano()))
// This function exists to desynchronize calls to controllers from
// workers, so we aren't always getting status updates at the exact same
// intervals, to ease the load on the DB.
getRandomInterval := func() time.Duration {
// 0 to 0.5 adjustment to the base
f := r.Float64() / 2
// Half a chance to be faster, not slower
if r.Float32() > 0.5 {
f = -1 * f
}
return common.StatusInterval + time.Duration(f*float64(time.Second))
}
timer := time.NewTimer(0)
for {
select {
case <-cancelCtx.Done():
event.WriteSysEvent(w.baseContext, op, "status ticking shutting down")
return
case <-timer.C:
// If we've never managed to successfully authenticate then we won't have
// any session information anyways and this will produce a ton of noise in
// observability, so skip calling the function and retry in a short duration
if w.everAuthenticated.Load() == authenticationStatusNeverAuthenticated {
timer.Reset(10 * time.Millisecond)
continue
}
w.sendWorkerStatus(cancelCtx, sessionManager, addrReceivers)
timer.Reset(getRandomInterval())
}
}
}
// LastStatusSuccess reports the last time we sent a successful
// status request.
func (w *Worker) LastStatusSuccess() *LastStatusInformation {
return w.lastStatusSuccess.Load().(*LastStatusInformation)
}
// WaitForNextSuccessfulStatusUpdate waits for the next successful status. It's
// used by testing (and in the future, shutdown) in place of a more opaque and
// possibly unnecessarily long sleep for things like initial controller
// check-in, etc.
//
// The timeout is aligned with the worker's status grace period. A nil error
// means the status was sent successfully.
func (w *Worker) WaitForNextSuccessfulStatusUpdate() error {
const op = "worker.(Worker).WaitForNextSuccessfulStatusUpdate"
waitStatusStart := time.Now()
ctx, cancel := context.WithTimeout(w.baseContext, w.conf.StatusGracePeriodDuration)
defer cancel()
event.WriteSysEvent(ctx, op, "waiting for next status report to controller")
for {
select {
case <-time.After(time.Second):
// pass
case <-ctx.Done():
event.WriteError(ctx, op, ctx.Err(), event.WithInfoMsg("error waiting for next status report to controller"))
return ctx.Err()
}
if w.lastSuccessfulStatusTime().Sub(waitStatusStart) > 0 {
break
}
}
event.WriteSysEvent(ctx, op, "next worker status update sent successfully")
return nil
}
func (w *Worker) sendWorkerStatus(cancelCtx context.Context, sessionManager session.Manager, addressReceivers []addressReceiver) {
const op = "worker.(Worker).sendWorkerStatus"
// First send info as-is. We'll perform cleanup duties after we
// get cancel/job change info back.
var activeJobs []*pbs.JobStatus
// Range over known sessions and collect info
sessionManager.ForEachLocalSession(func(s session.Session) bool {
var jobInfo pbs.SessionJobInfo
status := s.GetStatus()
sessionId := s.GetId()
connections := make([]*pbs.Connection, 0, len(s.GetLocalConnections()))
for k, v := range s.GetLocalConnections() {
connections = append(connections, &pbs.Connection{
ConnectionId: k,
Status: v.Status,
})
}
jobInfo.SessionId = sessionId
activeJobs = append(activeJobs, &pbs.JobStatus{
Job: &pbs.Job{
Type: pbs.JOBTYPE_JOBTYPE_SESSION,
JobInfo: &pbs.Job_SessionInfo{
SessionInfo: &pbs.SessionJobInfo{
SessionId: sessionId,
Status: status,
Connections: connections,
},
},
},
})
return true
})
// Send status information
client := w.controllerStatusConn.Load().(pbs.ServerCoordinationServiceClient)
var tags []*pb.TagPair
// If we're not going to request a tag update, no reason to have these
// marshaled on every status call.
if w.updateTags.Load() {
tags = w.tags.Load().([]*pb.TagPair)
}
statusCtx, statusCancel := context.WithTimeout(cancelCtx, common.StatusTimeout)
defer statusCancel()
keyId := w.WorkerAuthCurrentKeyId.Load()
if w.conf.RawConfig.Worker.Name == "" && keyId == "" {
event.WriteError(statusCtx, op, errors.New("worker name and keyId are both empty; one is needed to identify a worker"),
event.WithInfoMsg("error making status request to controller"))
}
result, err := client.Status(statusCtx, &pbs.StatusRequest{
Jobs: activeJobs,
WorkerStatus: &pb.ServerWorkerStatus{
Name: w.conf.RawConfig.Worker.Name,
Description: w.conf.RawConfig.Worker.Description,
Address: w.conf.RawConfig.Worker.PublicAddr,
Tags: tags,
KeyId: keyId,
},
UpdateTags: w.updateTags.Load(),
})
if err != nil {
event.WriteError(statusCtx, op, err, event.WithInfoMsg("error making status request to controller"))
// Check for last successful status. Ignore nil last status, this probably
// means that we've never connected to a controller, and as such probably
// don't have any sessions to worry about anyway.
//
// If a length of time has passed since we've been able to communicate, we
// want to start terminating all connections as a "break glass" kind of
// scenario, as there will be no way we can really tell if these
// connections should continue to exist.
if isPastGrace, lastStatusTime, gracePeriod := w.isPastGrace(); isPastGrace {
event.WriteError(statusCtx, op,
errors.New("status error grace period has expired, canceling all sessions on worker"),
event.WithInfo("last_status_time", lastStatusTime.String(), "grace_period", gracePeriod),
)
// Cancel connections if grace period has expired. These Connections will be closed in the
// database on the next successful status report, or via the Controllers dead Worker cleanup connections job.
sessionManager.ForEachLocalSession(func(s session.Session) bool {
for _, connId := range s.CancelAllLocalConnections() {
event.WriteSysEvent(cancelCtx, op, "terminated connection due to status grace period expiration", "session_id", s.GetId(), "connection_id", connId)
}
return true
})
// Exit out of status function; our work here is done and we don't need to create closeConnection requests
return
}
// Standard cleanup: Run through current jobs. Cancel connections
// for any canceling session or any session that is expired.
w.cleanupConnections(cancelCtx, false, sessionManager)
return
}
w.updateTags.Store(false)
var addrs []string
// This may be empty if we are in a multiple hop scenario
if len(result.CalculatedUpstreams) > 0 {
addrs = make([]string, 0, len(result.CalculatedUpstreams))
for _, v := range result.CalculatedUpstreams {
addrs = append(addrs, v.Address)
}
} else if w.conf.RawConfig.HcpbClusterId != "" {
// This is a worker that is one hop away from managed workers, so attempt to get that list
hcpbWorkersCtx, hcpbWorkersCancel := context.WithTimeout(cancelCtx, common.StatusTimeout)
defer hcpbWorkersCancel()
workersResp, err := client.ListHcpbWorkers(hcpbWorkersCtx, &pbs.ListHcpbWorkersRequest{})
if err != nil {
event.WriteError(hcpbWorkersCtx, op, err, event.WithInfoMsg("error fetching managed worker information"))
} else {
addrs = make([]string, 0, len(workersResp.Workers))
for _, v := range workersResp.Workers {
addrs = append(addrs, v.Address)
}
}
}
if len(addrs) > 0 {
lastStatus := w.lastStatusSuccess.Load().(*LastStatusInformation)
// Compare upstreams; update resolver if there is a difference, and emit an event with old and new addresses
if lastStatus != nil && !strutil.EquivalentSlices(lastStatus.LastCalculatedUpstreams, addrs) {
upstreamsMessage := fmt.Sprintf("Upstreams has changed; old upstreams were: %s, new upstreams are: %s", lastStatus.LastCalculatedUpstreams, addrs)
event.WriteSysEvent(cancelCtx, op, upstreamsMessage)
for _, as := range addressReceivers {
as.SetAddresses(addrs)
}
} else if lastStatus == nil {
for _, as := range addressReceivers {
as.SetAddresses(addrs)
}
event.WriteSysEvent(cancelCtx, op, fmt.Sprintf("Upstreams after first status set to: %s", addrs))
}
}
w.lastStatusSuccess.Store(&LastStatusInformation{StatusResponse: result, StatusTime: time.Now(), LastCalculatedUpstreams: addrs})
for _, request := range result.GetJobsRequests() {
switch request.GetRequestType() {
case pbs.CHANGETYPE_CHANGETYPE_UPDATE_STATE:
switch request.GetJob().GetType() {
case pbs.JOBTYPE_JOBTYPE_SESSION:
sessInfo := request.GetJob().GetSessionInfo()
sessionId := sessInfo.GetSessionId()
si := sessionManager.Get(sessionId)
if si == nil {
event.WriteError(statusCtx, op, errors.New("session change requested but could not find local information for it"), event.WithInfo("session_id", sessionId))
continue
}
si.ApplyLocalStatus(sessInfo.GetStatus())
// Update connection state if there are any connections in
// the request.
for _, conn := range sessInfo.GetConnections() {
if err := si.ApplyLocalConnectionStatus(conn.GetConnectionId(), conn.GetStatus()); err != nil {
event.WriteError(statusCtx, op, err, event.WithInfo("connection_id", conn.GetConnectionId()))
}
}
}
}
}
// Standard cleanup: Run through current jobs. Cancel connections
// for any canceling session or any session that is expired.
w.cleanupConnections(cancelCtx, false, sessionManager)
// If we have post hooks for after the first status check, run them now
if w.everAuthenticated.CAS(authenticationStatusFirstAuthentication, authenticationStatusFirstStatusRpcSuccessful) {
for _, fn := range firstStatusCheckPostHooks {
if err := fn(cancelCtx, w); err != nil {
// If we can't verify status we can't be expected to behave
// properly so error and trigger shutdown
event.WriteError(cancelCtx, op, fmt.Errorf("error running first status check post hook: %w", err))
// We don't use a non-blocking select here to ensure that it
// happens; we should catch blocks in tests but we want to
// ensure the signal is being listened to
w.conf.ServerSideShutdownCh <- struct{}{}
return
}
}
}
}
// cleanupConnections walks all sessions and shuts down all proxy connections.
// After the local connections are terminated, they are requested to be marked
// close on the controller.
// Additionally, sessions without connections are cleaned up from the
// local worker's state.
//
// Use ignoreSessionState to ignore the state checks, this closes all
// connections, regardless of whether or not the session is still active.
func (w *Worker) cleanupConnections(cancelCtx context.Context, ignoreSessionState bool, sessionManager session.Manager) {
const op = "worker.(Worker).cleanupConnections"
closeInfo := make(map[string]string)
cleanSessionIds := make([]string, 0)
sessionManager.ForEachLocalSession(func(s session.Session) bool {
switch {
case ignoreSessionState,
s.GetStatus() == pbs.SESSIONSTATUS_SESSIONSTATUS_CANCELING,
s.GetStatus() == pbs.SESSIONSTATUS_SESSIONSTATUS_TERMINATED,
time.Until(s.GetExpiration()) < 0:
// Cancel connections without regard to individual connection
// state.
closedIds := s.CancelAllLocalConnections()
for _, connId := range closedIds {
closeInfo[connId] = s.GetId()
event.WriteSysEvent(cancelCtx, op, "terminated connection due to cancellation or expiration", "session_id", s.GetId(), "connection_id", connId)
}
// If the session is no longer valid and all connections
// are marked closed, clean up the session.
if len(closedIds) == 0 {
cleanSessionIds = append(cleanSessionIds, s.GetId())
}
default:
// Cancel connections *with* regard to individual connection
// state (ie: only ones that the controller has requested be
// terminated).
for _, connId := range s.CancelOpenLocalConnections() {
closeInfo[connId] = s.GetId()
event.WriteSysEvent(cancelCtx, op, "terminated connection due to cancellation or expiration", "session_id", s.GetId(), "connection_id", connId)
}
}
return true
})
// Note that we won't clean these from the info map until the
// next time we run this function
if len(closeInfo) > 0 {
// Call out to a helper to send the connection close requests to the
// controller, and set the close time. This functionality is shared with
// post-close functionality in the proxy handler.
_ = sessionManager.RequestCloseConnections(cancelCtx, closeInfo)
}
// Forget sessions where the session is expired/canceled and all
// connections are canceled and marked closed
sessionManager.DeleteLocalSession(cleanSessionIds)
}
func (w *Worker) lastSuccessfulStatusTime() time.Time {
lastStatus := w.LastStatusSuccess()
if lastStatus == nil {
return w.workerStartTime
}
return lastStatus.StatusTime
}
func (w *Worker) isPastGrace() (bool, time.Time, time.Duration) {
t := w.lastSuccessfulStatusTime()
u := w.conf.StatusGracePeriodDuration
v := time.Since(t)
return v > u, t, u
}